and the Lush mix of synths and strings on "Son Of Flynn" Other High points utilise a stunning blend of tough electro grooves and the trademark fuzzy Daft Punk acid sequences combined with stunning orchestral strings and horn swells on "Tron Legacy (end titles) While the score may not have the originality or stand alone listening experience of soundtracks like Thomas Newman's "American Beauty" or "Blade Runner" by Vangelis but it certainly has a few epic spine tingling moments.Ī few of the traditionally orchestrated pieces worth mentioning are "Overture" and the deeply emotive yet short "Arrival" some of the purely electronic compositions that stand out are the rather excellent "End Of Line" which reminds me of John Carpenter and early Orbital. I was really hoping for maybe an almost ambient electro score from the french duo but as its turned out Daft Punk have had access to a full orchestra and have mixed it with moments of electronic minimalism, which may come as a shock or disappointment for those who were hoping for a full on Daft Punk album. In 2002 Thomas created a minimalistic score for Gasper Noes disturbing independent masterpiece "Irreversible" and recently for Noes latest "Enter the Void" mainly using uneasy drones to brilliant effect.Ī few months back some previews of Daft Punks score hit the internet and one piece in particular sounded like a deeply atmospheric electro track in the vein of Anthony Rother/John Carpenter which really got my attention but hasn't actually featured on the soundtrack CD. On paper it may seem like an odd choice for Disney to pick popular french dance music producers Daft Punk to score their latest big screen epic "Tron Legacy", while its not Thomas Bangalter's first time to write and produce music for a full length feature, its certainly the first time he as been involved in a full on traditional score for a mainstream blockbuster. Violin – Boguslaw Kostecki, Cathy Thompson, Dai Emmanuel*, Dave Woodcock*, Debbie Preece, Debbie Widdup, Dermot Crehan, Liz Edwards*, Emlyn Singleton, Everton Nelson, Jim McLeod, John Bradbury (2), Jonathan Rees, Jonathan Strange, Kathy Gowers, Lorraine McAslan, Maciej Rakowski, Mark Berrow, Mike McMenemy*, Patrick Kiernan, Peter Hanson, Philippa Ibbotson, Rita Manning, Roger Garland, Rolf Wilson, Sonia Slany, Warren Zielinski.Viola – Andy Parker*, Bob Smissen, Bruce White, Don McVay*, Edward Vanderspar, Garfield Jackson, Katie Wilkinson, Nick Barr, Pete Lale*, Rachel Bolt, Vicci Wardman.Trumpet – Derek Watkins, Kate Moore, Tom Rees-Roberts.Trombone – Lindsay Shilling, Mike Hext, Richard Edwards (2).Percussion – Frank Ricotti, Glynn Matthews*, Paul Clarvis, Stephen Henderson*.Liner Notes – Joseph Kosinski, Steven Lisberger.French Horn, Tuba – John Thurgood, Mike Thompson*, Philip Eastop, Richard Berry (2).French Horn – Mike Kidd (3), Nigel Black, Richard Bissill, Roger Montgomery.Executive Producer – Joseph Kosinski, Sean Bailey.Engineer – Chris Barrett, Tom Bailey (2).Engineer – Lori Castro, Satoshi Noguchi.Double Bass – Allen Walley, Mary Scully, Paddy Lanngian*, Stacey Watton, Steve Mair, Steve McManus (2).Contrabassoon, Bass Trombone – Dave Stewart (2). Composed By, Producer – Guy-Manuel de Homem-Christo, Thomas Bangalter.Clarinet – Dave Fuest*, Nicholas Bucknall, Richard Addison.Cello – Chris Worsey, Frank Schaefer, Jo Knight (2), John Heley, Jonathan Williams (4), Martin Loveday, Paul Kegg, Tony Lewis (2).Bassoon – Julie Andrew*, Richard Skinner (2).
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“Sales and marketing teams need to use their product to spur growth, but relying on engineering teams and slow demo environments kills their momentum. “We’ve seen an unprecedented industry need for platforms like Reprise,” added Bryan Stevenson, co-founder and co-CEO of Reprise. We believe this is a large opportunity, and we’re very pleased to add a partner that can go the distance with us.” “ICONIQ has a strong history helping top-tier enterprise companies accelerate their business to achieve their full potential. “We’re excited to work with ICONIQ Growth and Doug as he joins our board,” said Sam Clemens, co-founder and co-CEO of Reprise. We are thrilled to join the board of Reprise as it defines this important new category.” In our opinion these capabilities are not just relevant to every SaaS company, but to any business building a digital offering. Reprise enables go-to-market teams, with no code, to unlock product-led growth and dramatically shorten sales cycles. “After speaking with numerous customers and industry thought leaders, we realized Reprise has built the leading product in this emerging category. Also joining us and supporting Reprise in this round are leaders in technology and beyond, such as Jack Altman (CEO, Lattice), Nick Mehta (CEO, Gainsight), Phil Fernandez (co-founder, Marketo), Sameer Dholakia (former CEO, SendGrid), Trevor Noah (host, The Daily Show), and many others.“We believe Reprise is pioneering a new category with their demo and product experience platform,” said Doug Pepper, General Partner at ICONIQ Growth. It is an honor to partner with the exceptional Reprise team - along with our friends at Bain Capital Ventures, Accomplice VC, and Glasswing Ventures - as they pave the way for this emerging category. We heard early adopters tout Reprise as their best conversion tool and most engaging asset! Since its founding in 2020, Reprise has seen incredible early traction, substantial additions of new customers across verticals, and rapid creation of demos through the platform. Customers use Reprise as a low friction way to introduce prospects to the product in an interactive environment seamlessly. Having spoken to numerous effusive customers and thought leaders, we believe in Reprise’s differentiated value propositions. Companies can use Reprise to embrace product-led growth and ultimately increase conversion every step of the way. With Reprise, marketing teams can increase pipeline quality by independently creating and personalizing demos to host on their website, while sales teams can increase conversion by offering both generalized demos for top-of-funnel opportunities and customized demos for down-funnel opportunities. The combination of their obsessive passion for enhancing product experiences and experience in scaling customer-centric companies, like Catalant, HubSpot and InsightSquared, has culminated in the complete platform for organizations to unlock product-led growth. Having experienced this pain point, the team set out to build Reprise, a no-code demo management software that enables go-to-market teams to own, update and maintain their product demos. The team found that their demo environment was frequently the bottleneck in elevating early product awareness and in providing scalable, customized experiences. Sam Clemens, Bryan Stevenson, and Evan Powell faced these challenges and trends first-hand while at InsightSquared. To engage with prospective customers earlier in the process and convert them faster, sales and marketing teams have recognized the benefit of having a readily available, scalable version of their product demo for customers to play with. Prospective customers are far more informed about their options when speaking with vendors and are laser-focused on the underlying value propositions offered. ICONIQ Growth is thrilled and honored to partner with Reprise as they strive to help GTM teams enable product-led growth with scalable and interactive demos.Įnterprise buyers’ journeys have undergone a significant transformation in recent years. Noticing the need for the GTM organization to own the demo creation process independently, the team at Reprise created a no-code demo experience platform, which empowers non-technical teams to maintain demos and deliver highly curated product experiences self-reliantly. Unfortunately, this has led to numerous inefficiencies and meaningful pain points, such as lack of scalability, inflexibility of demos, and heavy reliance on engineering talent. However, given the technical nature of managing demos, engineering teams have historically maintained demo environments instead of sales and marketing teams that are closest to the product narrative. Demos are a go-to-market (“GTM”) organization’s most pivotal tool, as it helps them effectively showcase their product value, receive feedback, and secure critical enterprise customers. The only thing they CAN’T do is use (most) human weapons. Dogs: Dogs are fast, keen reinforcement units which drive vehicles, heal people, set and disarm traps, repair stuff, throw grenades, sniff out hidden enemies to bite them in the rear, and much more. Also, their Stealth is horrible, and their resistance against all forms of non-kinetic damage is shoddy at best. On the downside, these fearsome death machines are so heavy that they can only slowly walk, even when undamaged. Breaking just one arm or leg also doesn't bother them - only damaging both arms or legs will cripple a Titan. Being Winded or Encumbered has no effect on Titans whatsoever. And even without any guns installed, getting punched by a Titan is like getting hit by a car. Titans can soak up a lot of damage, have nanobot-enabled regeneration abilities and use no time to reload their specialized guns - which are essentially modified vehicle cannons. Titans: A Titan cyborg is as close to being a walking turret as it gets. Although tough to kill, they do have one weakness – EMP weapons can circumvent their thick armor and quickly render their delicate electronics useless. However, their hydraulics make a lot of noise, so they aren’t exactly camouflage artists themselves either. Their large multi-wavelength sensor units make them hard to hide from. Humanoids: These two-legged armored robots can use all regular weapons, just like humans (although maybe better). Valkyries are slightly more susceptible to EMP attacks than humans. When they attack, Valkyries can close their blades to boost their attack speed or open the blades to deal slower, but more far-reaching and devastating attacks which can even pierce thick armor. Fast and resilient, their advanced nano-robot systems allow them to regenerate at inhuman speeds. Valkyries: Valkyries are specialized cybernetic melee units. Normal people are rare in the world of Dustwind, but they still exist. Humans: The last survivors of the war and the aftermath. Optimized control elements and user interface to make your post-apocalyptic life in the Wastelands easier Skirmish: Get ready for a wide range of thrilling isometric single-player maps in several game modes! The story consists of 16 missions and takes about 10 hours. Single-player campaign: Play the moving campaign that tells the story of the nameless heroine. Clusterfun: Nothing is quite so satisfying as killing an enemy with a plunger you just fired straight into their face with your bow. Tactical combat: It takes a tactical mind and lightning-fast reflexes to survive combat in the Wastelands! Become the nameless heroine of the Wastelands! Roam the Wastelands in single-player mode, develop your own survival strategies, find weapons and equipment, adapt your character to your preferred way of playing, and become a leader in these dark times. The engrossing single-player campaign takes place in 16 gripping story missions. Amnesiac and hopelessly out-gunned, you vow to save your daughter! But you must proceed with caution and choose your tactics wisely, or you won’t stand a chance! In the course of your adventures, you realize that it is not just your own destiny that is at stake – this is about so much more.ĭustwind - The Last Resort is a post-apocalyptic real-time tactical action game with demanding combat, hours of exploration and a moving story. But in a curious way, their murderous ambush invigorates you. They torture you, rob you, and leave you for dead. It’s a free-for-all here – a brutal time to be alive! While foraging for food in the Wastelands, you and your daughter are ambushed by Raiders. The few survivors of this apocalypse now struggle to survive in the Wastelands. The AI’s robot armies targeted all other life forms on Earth. 25 years have passed since the ‘Awakening’ – a cataclysmic event triggered by a renegade artificial intelligence known as ‘Mainframe’. In the old days it was required to have at least 2 people for easy operation, and a huge brute force of people who were intercepting the radio signals, and some luck for getting a real copy of the original machine :) Now days anyone can make such machine. I do not trust 128 and 512 bit encryptions, if there will something that I’d like to encrypt I’d use 32768 bit encryption because now the speed of encryption and decryption is much and much faster. Today’s technologies allow us to make a much simpler versions of the original mechanical machines. The real mechanical machine was used during the World War II, not so long ago, just about 60 years ago :) It was believed that the encryption is unbreakable, just like today’s popular 128 bit encryption, but in truth it wasn’t so, the encryption was cracked down and decrypted using another machine. Note: binary files may require Microsoft’s Visual Basic 6.0 Runtime Library Enigma Machine PRO (Binary and Visual Basic Source Code) The Enigma Enciphering and Deciphering MachineĭOWNLOAD Military Enigma Machine (Binary and Visual Basic Source Code)ĭOWNLOAD. You should receive the original message!Ĭopyright (C) 2005 Free Code ENIGMA SIMULATOR v6.3.0Įnigma_Simulator (ed2k-eMule Client is required) Type this encrypted text using the Virtual Keyboard.ĥ.Look at the recorded message (it should be written.Make sure “Decrypt” option is selected.How to decrypt the message using this machine: Write down the result string (use paper & pencil). Type a message using the Virtual Keyboard.Ĥ.Make sure “Encrypt” option is selected.= How to encrypt the message using this machine: Technical information about ENIGMA machine here: Some digital safes have anti-tamper re-locking devices built in to prevent unauthorized entry to your safe, when the wrong pin code is entered three times in a row.Bolt down holes are provided in the base, back or both, depending on the security safe for secure anchoring to the floor or wall.Other security features of these safes are solid steel locking bolts, programmable override master code and individual user code. Digital electronic safes have the option of having a mechanical override safe key.They are constructed from special materials to provide a defence against burglary attack with concealed internal hinges that form an anti-pry deadbolt function offering a high degree of protection against excessive force.Some of the security features these heavy duty safes offer are: At we have suggested some of our most popular digital locking safes, such as the Burg Wachter Combi Line 10E or 20E electronic safe or the Guardall Home Vault HV1, HV2 or HV3. You just have to replace the old battery from the front of the digital keypad and the safe will open with your personal code.ĭigital locking system safes are very affordable, so there is no excuse not to protect your valuables in a safe and secure digital electronic safe with digital locking function. Majority of digital safes are powered by a standard battery, so even if the battery dies, your code is still saved. The digital electronic home safe or business safe can be programmed with your own personal code. Digital keypad for home safes or office safes is easy to use with the advantage of not having to worry about hiding or losing the key or worse to have it stolen. If you’re looking to dive into another installment of this zombie action RPG title, then you might have a platform readily available. Dead Island 2 might not release for the PlayStation 3 and Xbox 360, but it will come to last-generation and current-generation platforms. But for those of you who might be worried that Dead Island 2 might be a current-generation console platform-only release, you can rest easy. For those console platforms, you’re not going to see a sequel. That was for the PC, PlayStation 3, and Xbox 360. What Platforms Will Dead Island 2 Be Available On?Īs we mentioned earlier, Dead Island initially came out back in 2011. Finally, during Gamescom 2022, we got the latest official look into Dead Island 2. With Deep Silver entrusting the studio with the IP, Dambuster Studios got to work and spent a standard four-year cycle as they prepared for another look into the future of the Dead Island franchise. These were the folks responsible for Homefront: The Revolution in 2016. Fans were forced to wait patiently as publishers Deep Silver wasn’t throwing in the towel for this project.Įventually, Dead Island 2 ended up at Dambuster Studios. It took years of work as the game quickly passed around to different studios. Although, the development cycle for this game was rather bleak. Fans were given a new trailer that featured a colorful and vibrant city for Dead Island 2. However, it was confirmed that a sequel was in the works back in 2014. The game was praised, and fans were left with a bit of a cliffhanger at the end. It was a big uphill battle as you sought a means to escape the island and return to your home. With the infection flooding the island, the once relaxation resort our protagonist was settled in soon became a prison. Overall, players took on the role of a character trapped on an island filled with undead zombie hordes. These were the days of the PlayStation 3 and Xbox 360. I see no recent news about another patch, just about DLC, so for the time being, this is a bug, and the only workaround is to remember to check your inventory every time you interact with Jin.Dead Island was a massive zombie action RPG hit when it launched back in 2011. and it did not list a fix for the issue you describe. Unfortunately, the update for the 360 that was released in November was supposed to contain the same set of fixes, as well as other improvements (including boosting the level cap to 60). In October, they released a patch for the PC version that fixed this issue among others:įixed: disappearing items when there is no place in inventory and a player tries to get an item from Jin’s storage The Xbox forums have a similar post, as do the GameSpot forums.īut hey! There's good news! Well, sort of. Full Inventory's will not drop items from Jin, but delete the item(their are some cases when the item will drop to the floor). The Dead Island wiki lists this as a glitch - the emphasis is mine:Īfter killing a zombie by throwing a weapon at it then retrieving it, reloading a checkpoint, dying and respawning, completing an objective, or giving items to Jin to store (taking a weapon out of storage, or traveling to a new area with weapons in her inventory), a weapon(s) might spontaneously delete from the inventory it is located in. As it turns out, your suspicion may be correct. Jedi Outcast was also a popular standby from that year, but didn't hold my attention for nearly as long. I don't think anything has ever properly followed Nightfire in my household as the go-to pick-up-and-play multiplayer splitscreen fragfest. James Bond 007: Nightfire Gothic 3 Lemma Resident Evil: Operation Raccoon City MotoGP 17 L.A. On the Enemies Vanquished level during racing pause the game and HOLD L and press X, B, Y, X, Y. I think this game's reputation got lost in the shuffle back in the day simply because that was the era when Halo was king, and even specialist attention gravitated towards other series like TimeSplitters (which I was never able to get into myself). James Bond 007: Nightfire PC Game Note for Multi-links/Parts PLEASE REMEMBER: Download ALL Parts One. Single-player was serviceable too, even if it was mostly framed around the multiplayer maps with some differences in entrances, exits, and symmetry. Camping with sniper rifles seemed a bit overpowered on certain maps, but we were all poor players back then, so of course it would. System Requirements OS: Win Xp 32 Processor: Intel Core 2 Duo E4300 1.8GHz / AMD Athlon 64 X2 Dual Core 4000+ Memory: 1 GB RAM Graphics: AMD Radeon X1650 SE. So you have to install these software manually, It will allow you to run. NET Framework These software are not installed during the window installation process. James Bond 007: Nightfire is a 2002 first-person shooter video game published by Electronic Arts for the GameCube, PlayStation 2, Xbox and Microsoft Window. As you may know, the in-game server browser in 007: Nightfire PC will stop working as of June 31st 2014 because gamespy will shut down their master servers. DirectX 9 DirectX 11 Graphic Drivers Microsoft Visual C++. James Bond 007: Nightfire is a first-person shooter video game featuring fictional British secret agent James Bond, published by Electronic Arts in 2002. Really the one and only successor to what GoldenEye represented, as the thread title accurately claims, even if it wasn't quite as configurable as a party experience. None of these errors or other errors will going to occur, if you have these softwares installed in your PC. Building on Agent under Fire's success, Nightfire continues Bond's first person shooter tradition with a mission-based single player mode and various multiplayer matches. Good timing: I'd just mentioned this game in another thread for the same reason I always do, that it was the last console FPS with dual-stick aiming I remember actually enjoying. This kitchen timer has three different modes, so you can use it as a countdown timer, stopwatch, alarm clock, or regular kitchen clock. The KTKUDY Digital Kitchen Timer does it all. Our guide to the best kitchen timers is here to help you take one thing off your plate, so you can focus on plating the main course! Read on to learn more about these five super convenient gadgets. The notable exception to this is the LAOPAO Mechanical Kitchen Timer, which is an analog device that doesn't require a battery to work. Luckily, all of these devices allow you to change out the battery when the time comes. Because of their (typically) short-term use, the internal battery of a kitchen timer can last a very long time, but they still have a finite lifespan. Many popular kitchen timers are digital, including the majority of the picks in this guide. Plus, keep in mind that the longer your timer is running, the more battery it will use. This does become an important consideration if you're planning to use your kitchen timer mainly for long-term tasks like yogurt-making, kombucha-brewing, or curing meats. For regular dinnertime needs, any of the kitchen timers in this guide should be able to handle the job at hand without an issue. Most kitchen timers have a limitation on their highest possible set time. Also, the unique VOCOO Digital Magnetic Kitchen Timer works like a dial, so a quick turn of the wrist gets you to your particular countdown time. Some kitchen timers do make this a little easier: The OXO Good Grips Triple Kitchen Timer and the ThermoWorks TimeStick Trio have keypads that allow you to easily punch in the numbers. When your hands are covered in sauce, and you need to get 5 minutes on the clock, the last thing you want to do is spend one of those minutes pressing tiny buttons. Some of the simplest, most pared-down designs we've found in our research were, unfortunately, very annoying to program. It goes without saying, but you'll want to consider how easy it is to set the time of your chosen device. Kitchen timers may be small, relatively affordable gadgets, but we still think there are important factors to keep in mind before you buy one: Programming the time Help the city survive escalating events like riots, organized crime, terrorist attacks, cataclysms, natural disasters and many more! Discover a unique new soldier class complete with powerful new combat abilities, strategy mechanics, and customization options.ġ12 Operator allows you to manage emergency services in any city in the world! Dispatch units, take calls and face situations caused by weather, traffic or changing seasons. Shen’s Last Gift: Investigate ADVENT’s “Lost Towers” facility where Chief Engineer Lily Shen accompanies your squad in search of her late father’s secretive final project. Additional cosmetic upgrades to soldiers and the Avenger are included, as well as a new epic mission where Central Officer Bradford leads a squad with the guidance of an old friend. These options are purely cosmetic and do not alter the stats of a soldier.Īlien Hunters: Transform the soldiers of XCOM into an elite alien hunting squad with impressive new weapons and armor to face off against new alien Rulers that will pursue your squad across an entire campaign. Resistance Warrior Pack: Customize your squad of resistance fighters with a set of bonus outfits and head gear, as well as custom armor and face camo.Īnarchy’s Children: This rebellion-themed content pack introduces more than 100 new exotic customizations for the entire arsenal of armors available to your XCOM soldiers. This expansion adds extensive new content in the fight against ADVENT including new Hero classes, powerful new enemies, as well as new missions, environments and increased depth in strategic gameplay. As the leader of a guerrilla force facing impossible odds, you must ignite a global resistance to eliminate the alien threat and save the hum race from extinction. Activate any of the additional content (DLCs and the Expansion) or just play the base game.Īliens rule Earth, promising a brilliant future for mankind while secretly hiding a sinister agenda. The XCOM® 2 Collection includes the award-winning strategy game XCOM 2, four DLC packs (Resistance Warrior Pack, Anarchy’s Children, Alien Hunters, Shen’s Last Gift) and the War of the Chosen expansion all in one package. Ignite a global resistance and reclaim Earth from alien occupation in XCOM 2 on Nintendo Switch. We now introduce to you 18 of the most important To Kill a Mockingbird quotes you should know. Mockingbirds are common in the American South and are famous for mimicking the calls of other birds. Now that you’ve had a quick refresher of the book’s plot, let’s dive into our picks for the best To Kill a Mockingbird quotes to know! (Remember: this book takes place before the Civil Rights Movement in the United States!) The book follows Scout for three years as she and her brother, Jem, learn to navigate the racism in their community. The narrator is Scout Finch, a six-year-old girl whose father, Atticus, is a prominent lawyer in the town.Ītticus agrees to defend Tom Robinson, a black man falsely accused of raping a white woman, which makes the Finch family social pariahs. It tells the story of events that take place in Maycomb, Alabama, in the 1930s. To Kill a Mockingbird is a novel by Harper Lee that was published in 1960. (But make sure you read the book yourself- it’s definitely a book you need to know!) In addition to becoming familiar with the stand-out moments of the novel, by the end of this article you’ll have a deeper understanding of the book’s themes, characters, and most important elements.Ī Brief Overview of To Kill a Mockingbirdīefore we jump into our picks for the most important To Kill a Mockingbird quotes, here’s a very, very brief overview of To Kill a Mockingbird's plot. That’s why we’re explaining the top 18 To Kill a Mockingbird quotes for you. In fact, it was just recently voted "America’s favorite novel"! Its popularity has endured for decades, and it’s still taught in schools across the United States today. Not only is Harper Lee’s To Kill a Mockingbird one of the most widely taught books in American high schools, but it's also one of the most popular books in general. |